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Star trek deck building game 1player5/7/2023 ![]() ![]() Ships on the battlefield can be retreated back into your hand, earning energy you can spend that turn to deploy a different ship.Each player can only have four ships in the playing area at a given time, fewer than in its competitors.The effects of a crew card can be basic, either increasing its attack if placed in a Commander slot, or its defense if placed in an Engineer slot, or more complex by adding keyword effects to the ship. ![]() Each ship has slots to attach crew to upgrade it.Additionally, instead of costing standard energy, your powers charge up on their own scale, with unspent card energy on your turn being transferred over to prepping your powers more quickly. For starters, each ship has both a Special power and a more powerful Ultimate, instead of just one hero power. Flagship powers work differently than Hero powers.In addition to the change of names for established game mechanics (Deathrattle becomes Core Breach, for example) there are four main areas where Adversaries differentiates itself from the crowd. Cards are paid for with energy from your pool, which starts out as just 1 on your first turn and increases by 1 each round and each player seeks to deal enough damage to the enemy flagship to reduce its health to 0 and win. Each player deploys cards to the battlefield (ships) which include attack and defense ratings, and generally do damage both in attack and defense. Like those games, each player has a main class they're playing as (their flagship) with unique abilities. ![]() Players familiar with Hearthstone and other games which have built off of the juggernaut's established structure will find Star Trek Adversaries to be an easy transition. ![]()
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